- #Dosbox windows 3.1 sound how to#
- #Dosbox windows 3.1 sound install#
- #Dosbox windows 3.1 sound full#
# Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. # If 'forced' is appended, then the scaler will be used even if the result might not be desired. # scaler: Scaler used to enlarge/enhance low resolution modes. # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!. # frameskip: How many frames DOSBox skips before drawing one. # There is generally no speed advantage when raising this value. # though few games might require a higher value. # This value is best left at its default to avoid problems with some games, # memsize: Amount of memory DOSBox has in megabytes. # captures: Directory where things like wave, midi, screenshot get captured. # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. # machine: The type of machine tries to emulate. # language: Select another language file. # usescancodes: Avoid usage of symkeys, might not work on all operating systems. Resetmapper only works with the defaul value. # mapperfile: File used to load/save the key/event mappings from. # Possible values: lowest, lower, normal, higher, highest, pause. # pause is only valid for the second entry. Second entry behind the comma is for when dosbox is not focused/minimized. # waitonerror: Wait before closing the console if dosbox has an error. # autolock: Mouse will automatically lock, if you click on the screen. # Possible values: surface, overlay, opengl, openglnb, ddraw. # output: What video system to use for output. # windowresolution: Scale the window to this size IF the output device supports hardware scaling. # If you end up with small window on a large screen, try an output different from surface. # Using your monitor's native resolution with aspect=true might give the best results. # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. It can reduce screen flickering, but it can also result in a slow DOSBox. # fulldouble: Use double buffering in fullscreen. # fullscreen: Start dosbox directly in fullscreen. # They are used to (briefly) document the effect of each option. # Lines starting with a # are commentlines and are ignored by DOSBox. (Please use the latest version of DOSBox) # This is the configurationfile for DOSBox 0.74.
#Dosbox windows 3.1 sound how to#
Any ideas on how to solve this problem as well.Īgain many many thanks for all your help with this as I am desperate to play WING COMMANDER again and kick some furball ass. If I run it in a window it is fine, but if I change the DOSBOX settings for FULLSCREEN then the screen simply freezes.
#Dosbox windows 3.1 sound full#
Lastly I am also having problems runnging DOSBOX in FULL SCREEN.
#Dosbox windows 3.1 sound install#
I have run the WING COMANDER INSTALL file and configured the sound through this. Sorry about this being a long post but im trying to answer all of your questions so here goes.ġ) I have not tried to play any other DOSBOX games so I do not know if I can et sound with anything else.Ģ) As far as I am aware sound is enabled in DOSBOX (see DOSBOX CONFIG file below).Ĥ) I have tried ALL of the sound options in the WING COMMANDER setup from PC SPEAKER to SOUNDBLASTER to ADLIB etc.ĥ) Yes this is definelty the DOS version of WING COMMANDER.Ħ) PLease see my DOS BOX CONFIG FILE at the end of this post as requested.ħ) Sorry I couldnt find the file WINGCMDR.CFG (ill bet that this is probably going to be the problem). Thanks for all your help with my problem.